Repertoire
Performed
Shaping The Soundscape
by Jason Neal 2010
for an unamplified laptop orchestra of at least 8 people
Score here.
Moving Theme in Trios
Collaborative Composition - HELO Undergraduates 2010
Score here.
To Follow
by Matthew Bostock 2009
For use with a large or small number of players. Possibility for the 2009 Revolutions gig.
Human Shredders
by Scott Hewitt 2009
For any number of humans with laptops.
Human Shredders, Score Landscape Score
Notes
Human Shredders is a combination of human and computer coding. The human performers are placed within a restricted performance environment where there contribution is limited to that allowed by the coded environment.
Stab
by Charlie Barnes 2009
A piece for any number of laptop performers.
Stab Score.
Faultlines
by Graham Booth 2009
Faultlines is a large-scale performance piece for laptop ensemble which explores the aesthetics of agency when passing simple sound-generation parameters between players.
Feedback Slide
by Scott Hewitt 2009
For 5 laptop players.
Feedback Slide
Notes
For five laptops with variable delay lines and microphones.
- Players should be dispersed in front of the audience with microphone inputs targeted towards the players, built in webcam microphones are suitable for task.
- Players require software which creates a variable delay, up to four seconds, with a variable input gain control.
- Players should manipulate the relative input gain value and the delay length value throughout the composition, though only one value should be changing at any individual point.
- The purpose of the composition is to create changing sonorities based on the feedback interaction internally and between the laptops consequently experimentation with physical placement is encouraged through rehearsal.
- FeedbackSlide for CIP is available online, however any other software delay can be used in its place.
spiroidPartials
by Samuel Freeman, 2008
This piece was composed in response to an invitation from Hewitt to appear with HELO at their first public performance, November 2008.
Comprising four instrumental roles and a score defining how the performance will start and end this is a work that requires players to improvise within the given structures.
Details here.
Proposed
Spreeeee
by Thomas Andrews 2009
For a small group of laptops and one voice.
Spreeeee Score
Untitled
by Dan Nuttall 2009
To be played by 5 - 10 players, each choosing a different part of the piece to play. i.e. Bass, Melody, Atmospherics etc.
Pass
by Philip Rasmbottom 2009
Max patch improvise guide
Can everyone look at the proposed statments and reply saying if they can’t perform any of them, and add your own if you have any good ones.
Good vs Evil
by Dan Nuttall 2010
To be played by a few laptops.
Thearchy Sans Serif
by Samuel Freeman 2010
for three or more unplugged laptops (or similar mobile digital signal processors)
inCode Prime
S.Hewitt 2010
for an un-amplified laptop orchestra of any number seated in a semicircle
Score available here .
Christmas Carol Sonorities
S. Hewitt 2010
For laptops
Score online.
13.1 Surround
HELO Experimental Group 2011
for an amplified laptop orchestra of 13 people
Score here.
Surf Music for Robots
HELO 2011
Details here
Porkys Preview HELO Mix
HELO 2011
Details here